

I'm an engineer at Epic Games. I work on mostly on URC and UEFN APIs and internal products. I love to learn what's new, teach what I know, and automate what I can.
When I'm not moving around pixels I like to play guitar, build plastic Gundams, pretend I'm a racing driver on the sim, and generally hang around outside.
The best place to keep up with what I'm doing is to click one of these links.